Skate 2 Patch – INCOMING!!!

by Tao on March 23, 2009

I have just been reading about the Skate 2 patch that will be available to Xbox 306 and PS3 owners soon that seems to fix and improve a lot of areas in the game.

I'm sure that there will be other future patches - but this one seems to clear up quite a few annoying issues:

  • Improve responsiveness of off-board controls, modified left stick behavior to improve feel of off-board movement
  • Eliminate scoring exploit for Hippie Jump 180s in multiplayer Spot Battle
  • Eliminate the wipeout exploit with off-board and the Superdude trick
  • Fixed mute and stale grab tricks to use proper hand when performed in conjunction with a hand gesture
  • Fix the occasionally popping of visual indicators (sign-ups, arrows, etc)
  • Added support for custom soundtracks for the PS3
  • Face and Body settings will now load properly in saved replays
  • Character models will be in high detail when viewing a replay
  • Visual indicators (sign-up icons/arrows) are no longer visible in replays and videos
  • Remove the confirmation pop-up when retrying a challenge
  • Reduce potential for pedestrians to spawn in an active challenge location
  • Modified "Can you spell Girl?" challenge so the player starts with the lead
  • Remove the 3,2,1 countdown when retrying a film challenge
  • All Thrasher challenges unlock properly in the career progression
  • When starting an Own the Spot via the Challenge Map, the player's session marker is automatically set for them
  • Updated the online mini-map so skaters appear as the same color indicated in the player HUD
  • Improved quality of character images generated for display on skate.reel web profiles
  • EXP is no longer awarded for players that don't attempt a trick during a Ranked game of S.K.A.T.E.
  • Modified deathrace intro sequences to eliminate camera clipping
  • Online Freeskate Activities (Survival) - Increase the tolerance for ‘skating too slowly' while in the air
  • Online Spot Battle/Hall of Meat - Spectators can again trigger hand gestures during another player's turn

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